Shortly after the game’s release Starbreeze opted to review costs and then filed for reconstruction the next month.2018 video game Overkill's The Walking Dead The company made about $3.65 million from the game’s release, but it was considered a flop. The news comes as Starbreeze Studios struggles to stay afloat. The company told Variety it was terminating it contract with Starbreeze. “We did our best to work with Starbreeze and resolve many issues that we saw with the game, but ultimately ‘Overkill’s The Walking Dead’ did not meet our standards nor is it the quality that we were promised.” “Our creators and their stories are the core of Skybound, and since 2014 we have worked hard to expand the world of ‘The Walking Dead’ into an exceptional co-op action FPS,” according to the statement. Skybound’s announcement Tuesday night was much more direct, noting that the game’s quality did not live up to the expectations of fans or the company. The developer also noted that while the game brought in about $3.5 million in sales, costs for developing the game “far exceeded revenue.” In an update to its statement Wednesday morning, Starbreeze further outlined that if Starbreeze and Skybound do not reach a solution it would mean that the game will not be made available for sale again on Steam, and that the console version would not be released. “Please keep an eye on the official OTWD channels for further news.” “We are deeply sorry for the issues this may cause anyone who has bought the game looking forward to the resolution of Season 2 and are working urgently to attempt to resolve the issue,” Mikael Nermark, acting CEO of Starbreeze, said in a written statement.
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